There are the standard ladder modes, which let you play fight after fight until you defeat Shang Tsung, Kintaro and Shao Kahn before learning of your fighter's fate. There are several modes available for solo players. Fans who have strayed from recent iterations will be enticed by the effective fighting, and those who have stuck with the series will find the streamlined approach to be refreshing. The back-to-basics approach eschews needless complexity in favor of straight-up brutality. The fighting style is enough to differentiate the game from other 2-D fighters, and the lack of gimmicky modes brings the focus back to fighting. The only new characters are Skarlet, a ninja who thirsts for blood, and Freddy Krueger of " A Nightmare on Elm Street" fame. Speaking of characters, the lineup is mostly comprised of fighters from the first game through Deadly Alliance, with Kenshi being the only member of that roster. The new special meter allows for some depth since players choose whether to expend it on breaking combos, powering up special moves or executing the devastating but risky X-ray techniques. The game hasn't completely gone back to the system where everyone has the same moves, but everyone still has a sweep move and an uppercut, and damage becomes visible on characters over time. The weapons system, which was first introduced in Mortal Kombat 4, and the create-a-fatality system from Armageddon have been removed in favor or more traditional fatalities. Though there is still a stance change button, it is only for aesthetics. Free-form combos have replaced the "dial-a-combo" system, so combos are no longer canned and predictable. This recent iteration, though dubbed a reboot by many, is actually more of a culmination of everything that's worked in the series thus far, and it also culls extraneous features and modes. All of this culminates in the series' trademark fatality moves, which include beating the opponent with his/her own limb, slicing body parts into multiple pieces, and tearing a person in half lengthwise. Everything from the simple jab to a full-on buzzsaw to the chest produces copious amounts of blood, and special metered attacks, like the X-ray move, add broken bones and muscle tears to the mix. It's further accentuated by the presence of blood with just about every hit, except for a few body blows. Punches and kicks stagger opponents and spin them while special moves offer an extra punch. You can still perform combos, but the emphasis is on hitting hard while sacrificing fluidity. While other games like Street Fighter are content with high combo counts and the mastery of technical moves, Mortal Kombat focuses on the brutality of fighting. That's where the similarities end, as far as the fighting mechanics are concerned. There is a large roster of fighters, and each has an arsenal of special moves to mix with regular moves to create combos. Mortal Kombat is a 2-D fighting game that only shares a few things with other 2-D fighters. There are a few issues, but it's one of the best fighting games on the platform so far. With the reboot of the series being successful, WB Games decided that it was finally time for the series to reappear on the PC with Mortal Kombat: Komplete Edition. It wasn't until a few years ago that the gory series returned to the platform in the form of the Mortal Kombat Arcade Kollection, which brought the original arcade trilogy to the PC for the first time in almost a decade. Midway then published Mortal Kombat Trilogy and Mortal Kombat 4 on the PC before the fighting game scene all but dried up. In the heyday of the series, both Mortal Kombat II and Mortal Kombat 3 were released on the PC under Acclaim's license. Mortal Kombat has seen action on the PC before.
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